By Π‘Π°Π½Π΄Π΅ΡΡΠΎΠ½ ΠΡΠ΅Π½Π΄ΠΎΠ½
ΠΡΠ΅Π½Π΄ΠΎΠ½ Π‘Π°Π½Π΄Π΅ΡΡΠΎΠ½, 2024
ΠΠ΅ΡΠΎΠΉ ΠΏΡΠΈΡ ΠΎΠ΄ΠΈΡ Π² ΡΠ΅Π±Ρ Π² Π½Π΅Π·Π½Π°ΠΊΠΎΠΌΠΎΠΌ ΠΌΠΈΡΠ΅ ΠΈ Π²ΡΠ΅ΠΌΠ΅Π½ΠΈ, Π½Π΅ ΠΏΠΎΠΌΠ½Ρ ΡΠ²ΠΎΠ΅Π³ΠΎ ΠΈΠΌΠ΅Π½ΠΈ ΠΈΠ»ΠΈ ΠΏΡΠΎΡΠ»ΠΎΠ³ΠΎ. ΠΠ½ Π½Π΅ Π·Π½Π°Π΅Ρ, ΡΡΠΎ Π·Π° Π½ΠΈΠΌ Π²Π΅Π΄Π΅ΡΡΡ ΠΎΡ ΠΎΡΠ°. ΠΠ»Ρ Π²ΡΠΆΠΈΠ²Π°Π½ΠΈΡ Π΅ΠΌΡ Π½Π΅ΠΎΠ±Ρ ΠΎΠ΄ΠΈΠΌΠΎ Π²ΠΎΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΠΏΠ°ΠΌΡΡΡ, Π·Π°ΡΡΡΠΈΡΡΡΡ ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠΎΠΉ ΠΌΠ΅ΡΡΠ½ΡΡ ΠΆΠΈΡΠ΅Π»Π΅ΠΉ ΠΈ ΠΏΠΎΠ²Π΅ΡΠΈΡΡ Π² ΡΠ²ΠΎΠΈ ΠΌΠ°Π³ΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΡΠΏΠΎΡΠΎΠ±Π½ΠΎΡΡΠΈ. ΠΠ΄ΠΈΠ½ΡΡΠ²Π΅Π½Π½ΡΠΌ ΠΏΠΎΠ΄ΡΠΏΠΎΡΡΠ΅ΠΌ ΠΈΠ· ΡΠΎΠ΄Π½ΠΎΠ³ΠΎ ΠΌΠΈΡΠ° ΡΠ²Π»ΡΡΡΡΡ ΡΡΠ°Π³ΠΌΠ΅Π½ΡΡ ΠΏΠΎΡΠΎΠ±ΠΈΡ ΠΏΠΎ Π²ΡΠΆΠΈΠ²Π°Π½ΠΈΡ, ΡΠ°Π·Π»Π΅ΡΠ΅Π²ΡΠ΅Π³ΠΎΡΡ Π½Π° ΡΠ°ΡΡΠΈ ΠΏΡΠΈ ΠΏΠ΅ΡΠ΅Ρ ΠΎΠ΄Π΅. Π‘ΠΎΠ±ΡΠ°Π½Π½ΡΠ΅ ΡΠ²Π΅Π΄Π΅Π½ΠΈΡ ΠΌΠΎΠ³ΡΡ ΠΏΠΎΠΌΠΎΡΡ ΠΈΠ·Π±Π΅ΠΆΠ°ΡΡ Π³ΠΈΠ±Π΅Π»ΠΈ ΠΈ ΡΠ°ΡΠΊΡΡΡΡ ΡΠ°ΠΉΠ½Ρ Π»ΠΈΡΠ½ΠΎΡΡΠΈ Π³Π΅ΡΠΎΡ.
Brandon Sanderson, 2024
A protagonist awakens in an unfamiliar world and time, with no memory of their past or even their name. Unbeknownst to them, they are being hunted. To survive, they must recover their memories, find allies among the locals, and embrace magic. Their only link to their original world is scattered fragments of a survival guide that broke apart during their transition. These incomplete pieces of information may be crucial for avoiding imminent danger and uncovering their true identity.