By Π―Π±Π»ΠΎΠ½ΡΠΊΠΈ ΠΠΆ.
Π―Π±Π»ΠΎΠ½ΡΠΊΠΈ ΠΠΆ., 2025
ΠΠ½ΠΈΠ³Π° ΠΈΡΡΠ»Π΅Π΄ΡΠ΅Ρ ΠΊΠ»ΡΡΠ΅Π²ΡΠ΅ Π·Π°ΠΊΠΎΠ½Ρ UX-Π΄ΠΈΠ·Π°ΠΉΠ½Π°, ΠΎΠΏΠΈΡΠ°ΡΡΡ Π½Π° ΠΏΡΠΈΡ ΠΎΠ»ΠΎΠ³ΠΈΡ ΠΏΠΎΠ²Π΅Π΄Π΅Π½ΠΈΡ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Π΅ΠΉ. ΠΠ½Π° ΠΏΡΠ΅Π΄ΠΎΡΡΠ°Π²Π»ΡΠ΅Ρ ΠΏΡΠ°ΠΊΡΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡ Π΄Π»Ρ Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠΎΠ², Π²ΠΊΠ»ΡΡΠ°Ρ Π·Π°ΠΊΠΎΠ½Ρ Π―ΠΊΠΎΠ±Π°, Π€ΠΈΡΡΡΠ°, Π₯ΠΈΠΊΠ°, ΠΠΈΠ»Π»Π΅ΡΠ°, ΠΠΎΡΡΠ΅Π»Π° ΠΈ Π’Π΅ΡΠ»Π΅ΡΠ°, Π° ΡΠ°ΠΊΠΆΠ΅ ΡΡΡΠ΅ΠΊΡ ΡΠΎΠ½ Π Π΅ΡΡΠΎΡΡΡ. Π Π°ΡΡΠΌΠ°ΡΡΠΈΠ²Π°Π΅ΡΡΡ ΠΏΡΠ°Π²ΠΈΠ»ΠΎ Β«Π½Π° ΠΏΠΈΠΊΠ΅ ΠΈ Π² ΠΊΠΎΠ½ΡΠ΅Β» ΠΈ Π²Π»ΠΈΡΠ½ΠΈΠ΅ ΡΡΡΠ΅ΡΠΈΡΠ΅ΡΠΊΠΈ ΠΏΡΠΈΡΡΠ½ΠΎΠ³ΠΎ Π΄ΠΈΠ·Π°ΠΉΠ½Π° Π½Π° ΡΠ΄ΠΎΠ±ΡΡΠ²ΠΎ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ. ΠΡΠΎΡΠΎΠ΅ ΠΈΠ·Π΄Π°Π½ΠΈΠ΅ ΡΠ°ΡΡΠΈΡΠ΅Π½ΠΎ ΠΏΡΠΈΠΌΠ΅ΡΠ°ΠΌΠΈ ΠΏΡΠΈΠΌΠ΅Π½Π΅Π½ΠΈΡ ΠΈΡΠΊΡΡΡΡΠ²Π΅Π½Π½ΠΎΠ³ΠΎ ΠΈΠ½ΡΠ΅Π»Π»Π΅ΠΊΡΠ° Π΄Π»Ρ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΠΈΠ½ΡΡΠΈΡΠΈΠ²Π½ΠΎ ΠΏΠΎΠ½ΡΡΠ½ΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ² ΠΈ ΡΡΠ»ΡΠ³.
J. Yablonski, 2025
This book explores fundamental UX design laws derived from user behavior psychology, offering practical applications for designers. It covers principles such as Jakob's Law of Familiarity, Fitts's Law, Hick's Law, Miller's Law, Postel's Law, and Tesler's Law, alongside the Von Restorff effect. The text also discusses the peak-end rule and the perception of aesthetically pleasing design as more usable. The second edition features enhanced content on using artificial intelligence to create intuitive, human-centered products and services, with additional illustrative examples.