By Π₯ΡΠ°ΠΌΠΎΠ² ΠΠΈΡΠ°Π»ΠΈΠΉ ΠΠ²Π°Π½ΠΎΠ²ΠΈΡ
ΠΠΈΡΠ°Π»ΠΈΠΉ Π₯ΡΠ°ΠΌΠΎΠ², 2017, Π‘Π΅ΡΠΈΡ: ΠΠΎΠΏΠ°Π΄Π°Π½Π΅Ρ
Π‘ΡΠ°ΡΡΠΉ ΠΠ°ΠΌΠΎΠ½Ρ, ΠΈΠ·Π²Π΅ΡΡΠ½ΡΠΉ ΡΠ°ΠΊΠΆΠ΅ ΠΊΠ°ΠΊ ΠΠ΅Π»Π°Ρ ΠΠ°ΡΠ½Ρ, Π‘Π΅Π²Π΅ΡΡΠ½ΠΈΠ½ ΠΈ Π Π°Π·ΡΡΡΠΈΡΠ΅Π»Ρ, ΠΎΠΊΠ°Π·ΡΠ²Π°Π΅ΡΡΡ Π²ΡΡΠ½ΡΡ Π² ΠΠ΅Π»ΠΈΠΊΡΡ ΠΠ³ΡΡ ΡΠ°ΠΈΠ½ΡΡΠ²Π΅Π½Π½ΡΠΌ ΠΈΠ³ΡΠΎΠΊΠΎΠΌ. ΠΠ½ Π½Π΅ Π½Π°ΠΌΠ΅ΡΠ΅Π½ ΡΠ»Π΅ΠΏΠΎ ΡΠ»Π΅Π΄ΠΎΠ²Π°ΡΡ ΠΏΡΠΎΡΠΎΡΠ΅ΡΡΠ²Π°ΠΌ. ΠΠΌΠ΅ΡΡΠ΅ ΡΠΎ ΡΠ²ΠΎΠ΅ΠΉ ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΠΉ, Π²ΠΊΠ»ΡΡΠ°ΡΡΠ΅ΠΉ ΠΊΡΠ·Π½Π΅ΡΠ° ΠΠΎΠ»ΠΎΡΠ°, Π·Π²Π΅ΡΠΎΠ»ΡΠ΄Π° ΠΠΎΡΠΊΠ°, ΡΠ΅Π»ΠΎΠ²Π΅ΠΊΠΎΠΏΡΠ° Π Π΅ΠΊΡΠ° ΠΈ ΠΌΠ°Π³Π° Π’ΡΠΌΡ ΠΠ°ΡΠΊΠ°, ΠΎΠ½ ΠΏΡΠΎΡ ΠΎΠ΄ΠΈΡ ΡΠ΅ΡΠ΅Π· ΠΎΠΏΠ°ΡΠ½ΡΠ΅ ΠΈΡΠΏΡΡΠ°Π½ΠΈΡ. ΠΠ΅ΡΠΎΠΈ ΡΡΡΠ΅ΠΌΡΡΡΡ ΠΏΡΠΎΠΉΡΠΈ ΡΠ΅ΡΠ΅Π· Π§ΠΈΡΡΠΈΠ»ΡΡΠΈΠΊΠΎΠ², ΠΡΠΎΠ΄ΡΠ³, ΠΠ°ΡΠΊΠΎΠ² ΠΈ Π§Π΅ΡΠ½ΠΎΠ΅ ΠΡΠ°ΡΡΡΠ²ΠΎ, Π½Π΅ ΠΏΠΎΠ΄Π΄Π°Π²ΡΠΈΡΡ Π‘ΠΊΠ²Π΅ΡΠ½Π΅, ΠΈ ΠΈΠ·ΠΌΠ΅Π½ΠΈΡΡ Ρ ΠΎΠ΄ ΡΠΎΠ±ΡΡΠΈΠΉ ΠΏΠΎ ΡΠ²ΠΎΠ΅ΠΌΡ ΡΡΠΌΠΎΡΡΠ΅Π½ΠΈΡ.
Vitaliy Khramov, 2017, Series: Popadanets
The Old Mammoth, also known as White Tower, Northerner, and Destroyer, is drawn into the Great Game by a mysterious player. He has no intention of blindly following prophecies. Alongside his team, including the blacksmith Molot, the beastman Kork, the dog-man Rex, and the dark mage Mark, he navigates perilous trials. The heroes aim to pass through the Cleansers, Wanderers, Spiders, and the Black Brotherhood without succumbing to the Corruption, and to shape events according to their own will.