By Π‘Π΅ΡΠΎΠ² ΠΠΈΠΊΠΎΠ»Π°ΠΉ ΠΠ²Π³Π΅Π½ΡΠ΅Π²ΠΈΡ
Π‘Π΅ΡΠΎΠ² ΠΠΈΠΊΠΎΠ»Π°ΠΉ ΠΠ²Π³Π΅Π½ΡΠ΅Π²ΠΈΡ, 2020, Π‘Π΅ΡΠΈΡ: Π¨ΠΊΠΎΠ»Π° Π·Π°Π²ΡΡΠ°ΡΠ½Π΅Π³ΠΎ Π΄Π½Ρ
ΠΡΠ° ΠΊΠ½ΠΈΠ³Π° ΠΏΡΠ΅Π΄Π»Π°Π³Π°Π΅Ρ ΡΠ΅ΠΎΡΠ΅ΡΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΠΈ ΠΏΡΠ°ΠΊΡΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Ρ Π΄Π»Ρ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠΈ ΠΈΠ³Ρ Π² Roblox Studio. ΠΠ½Π° ΠΎΡΠΈΠ΅Π½ΡΠΈΡΠΎΠ²Π°Π½Π° Π½Π° Π½Π°ΡΠΈΠ½Π°ΡΡΠΈΡ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΎΠ², ΠΆΠ΅Π»Π°ΡΡΠΈΡ ΠΎΡΠ²ΠΎΠΈΡΡ ΠΎΡΠ½ΠΎΠ²Ρ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΡ, ΡΡΠ΅Ρ ΠΌΠ΅ΡΠ½ΠΎΠ³ΠΎ ΠΌΠΎΠ΄Π΅Π»ΠΈΡΠΎΠ²Π°Π½ΠΈΡ ΠΈ ΠΈΠ³ΡΠΎΠ²ΠΎΠ³ΠΎ Π΄ΠΈΠ·Π°ΠΉΠ½Π°. ΠΠ°ΡΠ΅ΡΠΈΠ°Π» ΡΡΡΡΠΊΡΡΡΠΈΡΠΎΠ²Π°Π½ Π΄Π»Ρ ΡΠΊΠΎΠ»ΡΠ½ΠΈΠΊΠΎΠ², ΠΏΠΎΠΌΠΎΠ³Π°Ρ ΡΠ°Π·Π²ΠΈΡΡ Π½Π°Π²ΡΠΊΠΈ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΡΠΎΠ±ΡΡΠ²Π΅Π½Π½ΡΡ ΠΈΠ³ΡΠΎΠ²ΡΡ ΠΌΠΈΡΠΎΠ², ΠΊΠ²Π΅ΡΡΠΎΠ² ΠΈ ΡΠΈΠΌΡΠ»ΡΡΠΎΡΠΎΠ². ΠΠ·ΡΡΠ΅Π½ΠΈΠ΅ Roblox Studio ΡΠΏΠΎΡΠΎΠ±ΡΡΠ²ΡΠ΅Ρ ΡΠ°Π·Π²ΠΈΡΠΈΡ Π»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΎΠ³ΠΎ ΠΈ ΡΠ²ΠΎΡΡΠ΅ΡΠΊΠΎΠ³ΠΎ ΠΌΡΡΠ»Π΅Π½ΠΈΡ, Π° ΡΠ°ΠΊΠΆΠ΅ Π°Π»Π³ΠΎΡΠΈΡΠΌΠΈΡΠ΅ΡΠΊΠΈΡ Π½Π°Π²ΡΠΊΠΎΠ².
Nikolay Evgenievich Serov, 2020, Series: School of Tomorrow
This book provides theoretical and practical materials for game development in Roblox Studio. It is designed for beginner developers aiming to master the fundamentals of programming, 3D modeling, and game design. The content is structured for school-aged learners, helping them develop skills in creating their own game worlds, quests, and simulators. Studying Roblox Studio fosters the development of logical and creative thinking, as well as algorithmic skills.