By Π₯Π°ΡΡΠΈΡ ΠΠ»Π΅ΠΉΠΊ ΠΠΆ.
ΠΠ²ΡΠΎΡ Π½Π΅ΠΈΠ·Π²Π΅ΡΡΠ΅Π½
ΠΡΠ° ΠΊΠ½ΠΈΠ³Π° ΡΠ°ΡΡΠΊΠ°Π·ΡΠ²Π°Π΅Ρ ΠΎ ΡΠΎΠ·Π΄Π°Π½ΠΈΠΈ ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΈ Oculus, ΠΊΠΎΡΠΎΡΠ°Ρ ΡΡΠ°Π»Π° ΠΏΠΈΠΎΠ½Π΅ΡΠΎΠΌ Π² ΠΎΠ±Π»Π°ΡΡΠΈ Π²ΠΈΡΡΡΠ°Π»ΡΠ½ΠΎΠΉ ΡΠ΅Π°Π»ΡΠ½ΠΎΡΡΠΈ. ΠΠ½Π° ΠΎΡ Π²Π°ΡΡΠ²Π°Π΅Ρ ΠΏΡΡΡ ΠΎΡ Π·Π°ΡΠΎΠΆΠ΄Π΅Π½ΠΈΡ ΠΈΠ΄Π΅ΠΈ Π΄ΠΎ ΡΡΠ°Π½ΠΎΠ²Π»Π΅Π½ΠΈΡ ΠΌΠΈΡΠΎΠ²ΡΠΌ Π»ΠΈΠ΄Π΅ΡΠΎΠΌ Π² VR-ΠΈΠ½Π΄ΡΡΡΡΠΈΠΈ. Π ΠΊΠ½ΠΈΠ³Π΅ ΠΏΠΎΠ΄ΡΠΎΠ±Π½ΠΎ ΠΎΠΏΠΈΡΡΠ²Π°ΡΡΡΡ ΠΊΠ°ΠΊ ΡΡΠΏΠ΅Ρ ΠΈ, ΡΠ°ΠΊ ΠΈ ΡΡΡΠ΄Π½ΠΎΡΡΠΈ, Ρ ΠΊΠΎΡΠΎΡΡΠΌΠΈ ΡΡΠΎΠ»ΠΊΠ½ΡΠ»ΠΈΡΡ ΠΎΡΠ½ΠΎΠ²Π°ΡΠ΅Π»ΠΈ, ΠΈ ΠΏΡΠΈΡΠΈΠ½Ρ, ΠΏΠΎ ΠΊΠΎΡΠΎΡΡΠΌ ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΡ Π² ΠΈΡΠΎΠ³Π΅ ΠΏΠΎΡΠ΅ΡΡΠ»Π° Π²ΡΠ΅.
Author Unknown
This book chronicles the journey of Oculus, a pioneering company in virtual reality. It details the path from the initial concept to becoming a global leader in the VR industry. The narrative explores both the triumphs and the significant challenges faced by the founders, ultimately revealing the factors that led to the company's downfall.