By Dobbert Tim
Dobbert Tim
Matchmoving β ΡΡΠΎ ΡΠ΅Ρ Π½ΠΈΠΊΠ°, ΠΏΠΎΠ·Π²ΠΎΠ»ΡΡΡΠ°Ρ ΠΈΠ½ΡΠ΅Π³ΡΠΈΡΠΎΠ²Π°ΡΡ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΡ Π³ΡΠ°ΡΠΈΠΊΡ Π² Π²ΠΈΠ΄Π΅ΠΎΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Ρ, ΠΎΠ±Π΅ΡΠΏΠ΅ΡΠΈΠ²Π°Ρ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎΠ΅ ΠΏΠΎΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅, ΠΌΠ°ΡΡΡΠ°Π±, ΠΎΡΠΈΠ΅Π½ΡΠ°ΡΠΈΡ ΠΈ Π΄Π²ΠΈΠΆΠ΅Π½ΠΈΠ΅ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ². ΠΡΠ²ΠΎΠ΅Π½ΠΈΠ΅ ΡΡΠΎΠ³ΠΎ Π½Π°Π²ΡΠΊΠ° ΠΌΠΎΠΆΠ΅Ρ ΡΡΠ°ΡΡ ΡΠ°Π³ΠΎΠΌ ΠΊ ΡΠ°Π±ΠΎΡΠ΅ Π² ΡΡΡΠ΄ΠΈΠΈ. ΠΡΠ° ΠΊΠ½ΠΈΠ³Π° ΡΠ°ΡΠΊΡΡΠ²Π°Π΅Ρ ΠΎΡΠ½ΠΎΠ²Ρ ΠΈ ΠΏΡΠ°ΠΊΡΠΈΡΠ΅ΡΠΊΠΈΠ΅ Π°ΡΠΏΠ΅ΠΊΡΡ ΠΏΡΠΈΠΌΠ΅Π½Π΅Π½ΠΈΡ matchmoving.
Dobbert Tim
Matchmoving is a technique that enables the integration of computer graphics into live-action footage, ensuring correct position, scale, orientation, and motion. Mastering this skill can be a step towards entering the studio environment. This book explores the fundamentals and practical applications of matchmoving.