ΠΠ³ΡΠΎΠ²ΠΎΠΉ Π±Π°Π»Π°Π½Ρ. Π’ΠΎΡΠ½Π°Ρ Π½Π°ΡΠΊΠ° Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π° | Game Balance: The Precise Science of Game Design
By ΠΡΠ΅Π½Π΄Π° Π ΠΎΠΌΠ΅ΡΠΎ , β¦
ΠΠ³ΡΠΎΠ²ΠΎΠΉ Π±Π°Π»Π°Π½Ρ. Π’ΠΎΡΠ½Π°Ρ Π½Π°ΡΠΊΠ° Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π°
ΠΡΠ΅Π½Π΄Π° Π ΠΎΠΌΠ΅ΡΠΎ, Π―Π½ Π¨ΡΠ°ΠΉΠ±Π΅Ρ, 2023
ΠΠ±Π·ΠΎΡ
ΠΠ°Π»Π°Π½ΡΠΈΡΠΎΠ²ΠΊΠ° Π² Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ β ΡΡΠΎ ΠΏΡΠΎΡΠ΅ΡΡ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΡΠ΅ΡΡΠ½ΡΡ ΠΈ ΡΠ²Π»Π΅ΠΊΠ°ΡΠ΅Π»ΡΠ½ΡΡ ΠΈΠ³Ρ. ΠΠ½ ΡΡΠ΅Π±ΡΠ΅Ρ ΡΠΎΡΠ½ΠΎΠΉ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ ΡΠ»ΠΎΠΆΠ½ΠΎΡΡΠΈ, ΡΡΠΎΠ±Ρ ΠΏΡΠΎΡΠ΅ΡΡ ΠΎΡΡΠ°Π²Π°Π»ΡΡ Π·Π°Ρ Π²Π°ΡΡΠ²Π°ΡΡΠΈΠΌ, Π½ΠΎ Π½Π΅ ΡΡΠ°Π½ΠΎΠ²ΠΈΠ»ΡΡ ΠΏΡΠ΅Π΄ΡΠΊΠ°Π·ΡΠ΅ΠΌΡΠΌ. ΠΠ»Ρ Π΄ΠΎΡΡΠΈΠΆΠ΅Π½ΠΈΡ ΡΡΠΎΠΉ ΡΠ΅Π»ΠΈ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡΡΡΡ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΡΠ°ΡΡΠ΅ΡΡ, ΠΏΡΠΈΡ ΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΠΏΡΠΈΠ½ΡΠΈΠΏΡ ΠΈ Π·Π½Π°Π½ΠΈΡ ΠΈΠ· ΡΠΌΠ΅ΠΆΠ½ΡΡ ΠΎΠ±Π»Π°ΡΡΠ΅ΠΉ, ΡΠ°ΠΊΠΈΡ ΠΊΠ°ΠΊ ΡΠΊΠΎΠ½ΠΎΠΌΠΈΠΊΠ° ΠΈ ΡΠ΅ΠΎΡΠΈΡ ΠΈΠ³Ρ. ΠΡΠ° ΠΊΠ½ΠΈΠ³Π° ΡΠ°ΡΠΊΡΡΠ²Π°Π΅Ρ Π½Π°ΡΡΠ½ΡΠ΅ ΠΏΠΎΠ΄Ρ ΠΎΠ΄Ρ ΠΊ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΡΠ±Π°Π»Π°Π½ΡΠΈΡΠΎΠ²Π°Π½Π½ΠΎΠ³ΠΎ ΠΈΠ³ΡΠΎΠ²ΠΎΠ³ΠΎ ΠΎΠΏΡΡΠ°.
ΠΠΎΠΌΡ ΠΏΠΎΠ΄ΠΎΠΉΠ΄ΡΡ
- ΠΠ°ΡΠΈΠ½Π°ΡΡΠΈΠΌ ΠΈ ΠΎΠΏΡΡΠ½ΡΠΌ Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌ.
- Π Π°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠ°ΠΌ ΠΈΠ³Ρ, ΡΡΡΠ΅ΠΌΡΡΠΈΠΌΡΡ ΡΠ»ΡΡΡΠΈΡΡ ΠΈΠ³ΡΠΎΠ²ΠΎΠΉ ΠΏΡΠΎΡΠ΅ΡΡ.
- Π‘ΡΡΠ΄Π΅Π½ΡΠ°ΠΌ, ΠΈΠ·ΡΡΠ°ΡΡΠΈΠΌ Π΄ΠΈΠ·Π°ΠΉΠ½ ΠΈΠ³Ρ.
- ΠΡΠ΅ΠΌ, ΠΊΡΠΎ ΠΈΠ½ΡΠ΅ΡΠ΅ΡΡΠ΅ΡΡΡ Π²Π½ΡΡΡΠ΅Π½Π½Π΅ΠΉ ΠΌΠ΅Ρ Π°Π½ΠΈΠΊΠΎΠΉ ΠΈΠ³Ρ.
ΠΠ»ΡΡΠ΅Π²ΡΠ΅ ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎΡΡΠΈ
- Π―Π·ΡΠΊ: ΡΡΡΡΠΊΠΈΠΉ
- ΠΠΎΠ΄ ΠΈΠ·Π΄Π°Π½ΠΈΡ: 2023
- ΠΠ·Π΄Π°ΡΠ΅Π»ΡΡΡΠ²ΠΎ: ΠΠΈΡΠ΅Ρ
- Π‘Π΅ΡΠΈΡ: ΠΠ³ΡΠΎΠ²Π°Ρ ΠΈΠ½Π΄ΡΡΡΡΠΈΡ. ΠΠΎΠΌΠΈΠΊΡΡ. Geek-ΠΊΡΠ»ΡΡΡΡΠ°
- Π’ΠΈΠΏ ΠΎΠ±Π»ΠΎΠΆΠΊΠΈ: ΠΌΡΠ³ΠΊΠ°Ρ ΠΎΠ±Π»ΠΎΠΆΠΊΠ°
- ΠΠ±ΡΠ΅ΠΌ: 832 ΡΡΡΠ°Π½ΠΈΡΡ
- ISBN: 9785446119745
Game Balance: The Precise Science of Game Design
Brenda Romero, Jan Schreiber, 2023
Overview
Game balancing is a crucial aspect of game design, akin to a precise science. It enables designers to create fair experiences, offering players the right level of challenge to keep gameplay engaging and challenging without becoming overly predictable. This process often integrates mathematics, psychology, and insights from fields like economics and game theory. This book delves into the scientific methodologies behind achieving optimal game balance.
Who it's for
- Aspiring and experienced game designers.
- Game developers aiming to refine gameplay mechanics.
- Students of game design and development.
- Enthusiasts interested in the analytical side of game creation.
Key features
- Language: Russian
- Year: 2023
- Publisher: Piter
- Series: Game Industry. Comics. Geek Culture
- Binding: Softcover
- Pages: 832
- ISBN: 9785446119745