By ΠΠ°ΠΊΠ½ΠΈΠ» Π‘.
Π‘ΡΠΈΠ² ΠΠ°ΠΊΠ½ΠΈΠ», 2020, Π‘Π΅ΡΠΈΡ: ΠΠ΅Π³Π΅Π½Π΄Π°ΡΠ½ΡΠ΅ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠ΅ ΠΈΠ³ΡΡ
Π ΠΊΠΎΠ½ΡΠ΅ 70-Ρ Π³ΠΎΠ΄ΠΎΠ² Π²ΠΈΠ΄Π΅ΠΎΠΈΠ³ΡΡ Π±ΡΠ»ΠΈ ΠΈΠ½ΡΠΌΠΈ: Π°ΡΠΊΠ°Π΄Π½ΡΠ΅ Π°Π²ΡΠΎΠΌΠ°ΡΡ Π±ΡΠ»ΠΈ ΡΠ΅Π΄ΠΊΠΎΡΡΡΡ, Π° Π΄ΠΎΠΌΠ°ΡΠ½ΠΈΠ΅ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΡ β Π½Π΅Π΄ΠΎΡΡΠ³Π°Π΅ΠΌΠΎΠΉ ΠΌΠ΅ΡΡΠΎΠΉ. Π‘ ΡΠ΅Ρ ΠΏΠΎΡ ΠΌΠ½ΠΎΠ³ΠΎΠ΅ ΠΈΠ·ΠΌΠ΅Π½ΠΈΠ»ΠΎΡΡ, Π½ΠΎ ΡΡΡΠ°ΡΡΡ ΠΈΠ³ΡΠΎΠΊΠΎΠ² ΠΈ ΡΠΎΠ·Π΄Π°ΡΠ΅Π»Π΅ΠΉ ΠΈΠ³Ρ ΠΎΡΡΠ°Π»Π°ΡΡ Π½Π΅ΠΈΠ·ΠΌΠ΅Π½Π½ΠΎΠΉ. Π‘ΡΠΈΠ² ΠΠ°ΠΊΠ½ΠΈΠ», ΡΠ΅Π»Π΅Π²Π΅Π΄ΡΡΠΈΠΉ ΠΈ ΠΎΠ΄ΠΈΠ½ ΠΈΠ· ΠΎΡΠ½ΠΎΠ²Π°ΡΠ΅Π»Π΅ΠΉ ΡΠΎΡ ΠΎ ΠΊΠ»Π°ΡΡΠΈΡΠ΅ΡΠΊΠΈΡ Π²ΠΈΠ΄Π΅ΠΎΠΈΠ³ΡΠ°Ρ , ΠΏΠΎΠ³ΡΡΠΆΠ°Π΅ΡΡΡ Π² Π·ΠΎΠ»ΠΎΡΠΎΠΉ ΠΏΠ΅ΡΠΈΠΎΠ΄ ΠΈΠ½Π΄ΡΡΡΡΠΈΠΈ. ΠΡΠΎ Π²ΡΠ΅ΠΌΡ, ΠΊΠΎΠ³Π΄Π° ΡΠ°Π½ΡΠ°Π·ΠΈΡ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΎΠ² Π½Π΅ ΠΈΠΌΠ΅Π»Π° Π³ΡΠ°Π½ΠΈΡ, ΠΎΠ½ΠΈ ΡΠ°ΠΌΠΈ ΡΠΎΠ·Π΄Π°Π²Π°Π»ΠΈ ΠΏΡΠ°Π²ΠΈΠ»Π°, ΡΡΠΎ ΠΏΡΠΈΠ²Π΅Π»ΠΎ ΠΊ ΠΏΠΎΡΠ²Π»Π΅Π½ΠΈΡ Π»Π΅Π³Π΅Π½Π΄Π°ΡΠ½ΡΡ ΡΠ΅Π΄Π΅Π²ΡΠΎΠ². ΠΠ΄Π½Π°ΠΊΠΎ ΡΡΠΎΡ ΠΏΠ΅ΡΠΈΠΎΠ΄ ΡΠ°ΠΊΠΆΠ΅ Π±ΡΠ» ΠΎΡΠΌΠ΅ΡΠ΅Π½ ΠΈ Π·Π½Π°ΡΠΈΡΠ΅Π»ΡΠ½ΡΠΌΠΈ ΠΏΡΠΎΠ²Π°Π»Π°ΠΌΠΈ. ΠΠ½ΠΈΠ³Π° ΠΈΡΡΠ»Π΅Π΄ΡΠ΅Ρ Π·Π°ΡΠΎΠΆΠ΄Π΅Π½ΠΈΠ΅ ΠΈΡΡΠΎΡΠΈΠΈ ΠΈΠ½Π΄ΡΡΡΡΠΈΠΈ Π²ΠΈΠ΄Π΅ΠΎΠΈΠ³Ρ.
Steve Mcneil, 2020, Series: Legendary Computer Games
In the late 1970s, video games were different: arcade machines were rare, and home computers were an unattainable dream. Much has changed since then, but the passion of players and game creators remains constant. Steve Mcneil, a television presenter and co-founder of a popular classic video game show, delves into the industry's golden era. This was a time when developers' imaginations were boundless, they created their own rules, leading to legendary masterpieces. However, the period was also marked by significant failures. The book explores the origins of the video game industry's history.