By Π¨Π΅ΡΡ ΠΡΠ²ΠΈΠ΄
Π¨Π΅ΡΡ ΠΡΠ²ΠΈΠ΄, 2017
Π ΠΊΠ½ΠΈΠ³Π΅ ΠΡΠ²ΠΈΠ΄Π° Π¨Π΅ΡΡΠ° ΡΠ²Π»Π΅ΠΊΠ°ΡΠ΅Π»ΡΠ½ΠΎ ΡΠ°ΡΡΠΊΠ°Π·ΡΠ²Π°Π΅ΡΡΡ ΠΎ Π΄Π»ΠΈΠ½Π½ΠΎΠΉ ΠΈΡΡΠΎΡΠΈΠΈ Nintendo, Π½Π°ΡΠΈΠ½Π°Ρ Ρ Π΅Π΅ ΠΎΡΠ½ΠΎΠ²Π°Π½ΠΈΡ Π² ΠΠΈΠΎΡΠΎ 125 Π»Π΅Ρ Π½Π°Π·Π°Π΄. ΠΠ½ΠΈΠ³Π° ΠΎΡ Π²Π°ΡΡΠ²Π°Π΅Ρ ΡΠΎΠ·Π΄Π°Π½ΠΈΠ΅ ΠΊΠΎΠ½ΡΠΎΠ»Π΅ΠΉ ΠΈ ΠΈΠ³Ρ, Π±ΠΈΠ·Π½Π΅Ρ-ΡΡΡΠ°ΡΠ΅Π³ΠΈΠΈ ΠΈ ΡΠΎΡΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ Π²ΠΈΠ΄Π΅ΠΎΠΈΠ³ΡΠΎΠ²ΠΎΠΉ ΠΈΠ½Π΄ΡΡΡΡΠΈΠΈ. Π ΠΊΠΎΠ½ΡΠ΅ ΡΠ΅ΠΌΠΈΠ΄Π΅ΡΡΡΡΡ Nintendo ΡΠΎΠ²Π΅ΡΡΠΈΠ»Π° ΠΏΡΠΎΡΡΠ² Π² ΠΎΠ±Π»Π°ΡΡΡ Π²ΡΡΠΎΠΊΠΈΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΠΈΠΉ, ΡΠΎΠ·Π΄Π°Π² ΠΊΠ»Π°ΡΡΠΈΡΠ΅ΡΠΊΡΡ Π²ΠΈΠ΄Π΅ΠΎΠΈΠ³ΡΠΎΠ²ΡΡ ΠΊΠΎΠ½ΡΠΎΠ»Ρ Famicom/NES, ΡΡΠΎ Π½Π°Π²ΡΠ΅Π³Π΄Π° ΠΈΠ·ΠΌΠ΅Π½ΠΈΠ»ΠΎ Π΄ΠΎΡΡΠ³ ΠΌΠΈΠ»Π»ΠΈΠΎΠ½ΠΎΠ² Π»ΡΠ΄Π΅ΠΉ.
Π¨Π΅ΡΡ ΠΡΠ²ΠΈΠ΄, 2017
David Sheff's book tells the engaging story of Nintendo's history, starting with its founding in Kyoto 125 years ago. The book covers the creation of consoles and games, business strategies, and the shaping of the video game industry. In the late seventies, Nintendo made a breakthrough into high technology, creating the classic video game console Famicom/NES, which forever changed the leisure of millions of people.