By Π‘Π°Π±Π°Π½ΠΎΠ²Π° ΠΠ°Π»ΠΈΠ½Π° ΠΠ»Π΅Π³ΠΎΠ²Π½Π°
Π ΠΈΡΠ°ΡΠ΄ Π£ΠΈΠ»ΡΡΠΌΡ, 2020
ΠΠ½ΠΈΠΌΠ°ΡΠΈΡ ΡΠ²Π»ΡΠ΅ΡΡΡ ΠΎΠ΄Π½ΠΎΠΉ ΠΈΠ· Π½Π°ΠΈΠ±ΠΎΠ»Π΅Π΅ Π΄ΠΈΠ½Π°ΠΌΠΈΡΠ½ΠΎ ΡΠ°Π·Π²ΠΈΠ²Π°ΡΡΠΈΡ ΡΡ ΠΎΠ±Π»Π°ΡΡΠ΅ΠΉ ΠΊΠΈΠ½Π΅ΠΌΠ°ΡΠΎΠ³ΡΠ°ΡΠ°. ΠΡ ΡΡΡΠ½ΠΎΠΉ ΠΎΡΡΠΈΡΠΎΠ²ΠΊΠΈ ΠΠΈΠΊΠΊΠΈ ΠΠ°ΡΡΠ° Π΄ΠΎ Π΄Π΅ΡΠ°Π»ΡΠ½ΠΎΠΉ ΠΏΡΠΎΡΠΈΡΠΎΠ²ΠΊΠΈ ΡΠ΅ΠΊΡΡΡΡ Π² ΡΠΎΠ²ΡΠ΅ΠΌΠ΅Π½Π½ΡΡ 3D-ΠΏΡΠΎΠ΅ΠΊΡΠ°Ρ , ΠΈΠ½Π΄ΡΡΡΡΠΈΡ ΠΏΡΠΎΡΠ»Π° Π΄ΠΎΠ»Π³ΠΈΠΉ ΠΏΡΡΡ. ΠΡΠ° ΠΊΠ½ΠΈΠ³Π° ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»ΡΠ΅Ρ ΡΠΎΠ±ΠΎΠΉ ΡΠ±ΠΎΡΠ½ΠΈΠΊ ΠΌΠ°ΡΡΠ΅Ρ-ΠΊΠ»Π°ΡΡΠΎΠ² ΠΎΡ ΠΎΠ±Π»Π°Π΄Π°ΡΠ΅Π»Ρ ΠΏΡΠ΅ΠΌΠΈΠΈ ΠΡΠΊΠ°Ρ, ΡΠΎΠ·Π΄Π°ΡΠ΅Π»Ρ ΡΠΈΠ»ΡΠΌΠ° "ΠΡΠΎ ΠΏΠΎΠ΄ΡΡΠ°Π²ΠΈΠ» ΠΊΡΠΎΠ»ΠΈΠΊΠ° Π ΠΎΠ΄ΠΆΠ΅ΡΠ°?". ΠΠ²ΡΠΎΡ Π΄Π΅Π»ΠΈΡΡΡ ΠΎΡΠ½ΠΎΠ²Π½ΡΠΌΠΈ ΠΏΡΠΈΠ½ΡΠΈΠΏΠ°ΠΌΠΈ Π°Π½ΠΈΠΌΠ°ΡΠΈΠΈ, ΠΏΡΠΎΡΠ΅ΡΡΠΈΠΎΠ½Π°Π»ΡΠ½ΡΠΌΠΈ ΡΠ΅ΠΊΡΠ΅ΡΠ°ΠΌΠΈ ΠΈ Π½ΡΠ°Π½ΡΠ°ΠΌΠΈ, ΠΊΠΎΡΠΎΡΡΠ΅ Π±ΡΠ΄ΡΡ ΠΏΠΎΠ»Π΅Π·Π½Ρ ΠΊΠ°ΠΊ Π½Π°ΡΠΈΠ½Π°ΡΡΠΈΠΌ, ΡΠ°ΠΊ ΠΈ ΠΎΠΏΡΡΠ½ΡΠΌ ΡΠΏΠ΅ΡΠΈΠ°Π»ΠΈΡΡΠ°ΠΌ.
Richard Williams, 2020
Animation is a rapidly evolving field in cinema. From hand-drawn characters like Mickey Mouse to the intricate details in modern 3D projects, the industry has seen significant advancements. This book offers a collection of masterclasses from an Oscar winner and creator of "Who Framed Roger Rabbit?". The author explains fundamental animation principles, professional secrets, and nuances beneficial for both newcomers and seasoned professionals. He encourages readers to "invent, but be plausible," illustrating each lesson with engaging examples and clear drawings.