ΠΠ»ΡΠΏΠΈΠ½Π°. ΠΠ΅ΡΠΈ, 2024
ΠΠΆΠ΅Π΄Π½Π΅Π²Π½ΠΈΠΊ Β«6 ΠΌΠΈΠ½ΡΡ Π΄Π»Ρ Π΄Π΅ΡΠ΅ΠΉΒ» ΡΠΏΠΎΡΠΎΠ±ΡΡΠ²ΡΠ΅Ρ ΡΠ°Π·Π²ΠΈΡΠΈΡ ΠΎΡΠΎΠ·Π½Π°Π½Π½ΠΎΡΡΠΈ, ΡΠΌΠΎΡΠΈΠΎΠ½Π°Π»ΡΠ½ΠΎΠ³ΠΎ ΠΈΠ½ΡΠ΅Π»Π»Π΅ΠΊΡΠ°, ΠΏΠΎΠ·ΠΈΡΠΈΠ²Π½ΠΎΠ³ΠΎ ΠΌΡΡΠ»Π΅Π½ΠΈΡ ΠΈ Π΄ΠΈΡΡΠΈΠΏΠ»ΠΈΠ½Ρ Ρ Π΄Π΅ΡΠ΅ΠΉ. Π§Π΅ΡΠ΅Π· Π΅ΠΆΠ΅Π΄Π½Π΅Π²Π½ΠΎΠ΅ ΠΎΠ±Π΄ΡΠΌΡΠ²Π°Π½ΠΈΠ΅ ΠΈ Π·Π°ΠΏΠΈΡΡ ΡΠΎΠ±ΡΡΠΈΠΉ ΡΠ΅Π±Π΅Π½ΠΎΠΊ ΡΡΠΈΡΡΡ Π·Π°ΠΌΠ΅ΡΠ°ΡΡ Ρ ΠΎΡΠΎΡΠ΅Π΅, Π°Π½Π°Π»ΠΈΠ·ΠΈΡΠΎΠ²Π°ΡΡ ΡΠ²ΠΎΠΈ ΡΠΈΠ»ΡΠ½ΡΠ΅ ΠΈ ΡΠ»Π°Π±ΡΠ΅ ΡΡΠΎΡΠΎΠ½Ρ, Π° ΡΠ°ΠΊΠΆΠ΅ ΡΠΎΡΠΌΠΈΡΠΎΠ²Π°ΡΡ ΠΏΠΎΠ»Π΅Π·Π½ΡΠ΅ ΠΏΡΠΈΠ²ΡΡΠΊΠΈ. ΠΠ°ΡΠ΅ΡΠΈΠ°Π» ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»Π΅Π½ Π² ΠΈΠ³ΡΠΎΠ²ΠΎΠΉ ΡΠΎΡΠΌΠ΅, ΡΡΠΈΡΡΠ²Π°Ρ Π²ΠΎΠ·ΡΠ°ΡΡΠ½ΡΡ ΠΏΡΠΈΡ ΠΎΠ»ΠΎΠ³ΠΈΡ, ΠΈ Π²ΠΊΠ»ΡΡΠ°Π΅Ρ ΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅, ΠΎΡΠ²Π΅ΡΡ Π½Π° Π²ΠΎΠΏΡΠΎΡΡ, ΠΈΠ½ΡΠ΅ΡΠ΅ΡΠ½ΡΠ΅ ΡΠ°ΠΊΡΡ ΠΈ ΠΏΡΠΈΡ ΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΡΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΡ. ΠΠ²ΡΡ Π³Π΅ΡΠΎΠ΅Π², ΠΠ°ΠΎΠ»ΠΎ ΠΈ ΠΠΈΠ½ΡΡΠΈ, ΡΠΎΠΏΡΠΎΠ²ΠΎΠΆΠ΄Π°ΡΡ ΡΠ΅Π±Π΅Π½ΠΊΠ° Π½Π° ΠΏΡΠΎΡΡΠΆΠ΅Π½ΠΈΠΈ Π²ΡΠ΅Π³ΠΎ Π΅ΠΆΠ΅Π΄Π½Π΅Π²Π½ΠΈΠΊΠ°.
Alpina. Dety, 2024
The '6 Minutes for Kids' journal helps children cultivate mindfulness, emotional intelligence, positive thinking, and discipline. By reflecting on and recording daily events, children learn to notice the good, understand their strengths and weaknesses, and develop beneficial habits. The content is presented in a playful format, tailored to child psychology, incorporating drawing, question-answering, interesting facts, and psychological insights. The journey is guided by two characters: Paolo and his imaginary friend, Minuti.