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ΠΡΠΎΡ Π±Π»ΠΎΠΊΠ½ΠΎΡ ΠΏΡΠ΅Π΄Π»Π°Π³Π°Π΅Ρ ΡΠ²Π»Π΅ΠΊΠ°ΡΠ΅Π»ΡΠ½ΠΎΠ΅ ΠΏΠΎΠ³ΡΡΠΆΠ΅Π½ΠΈΠ΅ Π² ΠΌΠΈΡ ΠΆΠΈΠ²ΠΎΡΠ½ΡΡ ΡΠ΅ΡΠ΅Π· 50 ΡΠ°Π·Π½ΠΎΠΎΠ±ΡΠ°Π·Π½ΡΡ ΠΈΠ³Ρ ΠΈ Π·Π°Π΄Π°Π½ΠΈΠΉ. Π Π°Π·ΡΠ°Π±ΠΎΡΠ°Π½Π½ΡΠΉ Π΄Π»Ρ ΡΠ°Π·Π²ΠΈΡΠΈΡ ΠΈ ΡΠ°Π·Π²Π»Π΅ΡΠ΅Π½ΠΈΡ, ΠΎΠ½ ΡΡΠ°Π½Π΅Ρ ΠΎΡΠ»ΠΈΡΠ½ΡΠΌ ΠΏΠΎΠΌΠΎΡΠ½ΠΈΠΊΠΎΠΌ Π² ΠΈΠ·ΡΡΠ΅Π½ΠΈΠΈ ΠΆΠΈΠ²ΠΎΡΠ½ΠΎΠ³ΠΎ ΠΌΠΈΡΠ°. Π ΠΊΠΎΠΌΠΏΠ»Π΅ΠΊΡΠ΅ ΠΈΠ΄Π΅Ρ ΠΌΠ°ΡΠΊΠ΅Ρ Π΄Π»Ρ Π²ΡΠΏΠΎΠ»Π½Π΅Π½ΠΈΡ Π·Π°Π΄Π°Π½ΠΈΠΉ.
This notebook offers an engaging journey into the animal kingdom with 50 diverse games and activities. Designed for development and entertainment, it serves as an excellent tool for learning about wildlife. A marker is included for completing the tasks.